Mega Megane Moé
Hell and Heaven Moéltdown
Hell and Heaven Moéltdown
Sep 4th

Kagetsu Tohya is a visual novel by Type-Moon. It essentially is the “sequel”, in all intention, to its popular predecessor Tsukihime, one of the most gripping and emotional stories I’ve seen this side of, well, actual books. (Which I admit I do lack in.)
This, as has been addressed and joked about in my two earlier posts about KT, should be all you really need to read in this post, because either you will be:
1) Completely lost and ignore this post
2) Proudly crossing this game off your Completed Type-Moon Works list
3) Dashing to get your hands on the patch.
To be honest Kagetsu Tohya isn’t one of those things where you can simply go “Heh, CCY’s raving about it, let’s go play it,” because while the story is for all purposes separate from that of Tsukihime’s, both some of the minor aspects and many of the in-jokes will fly far, far over your head if you have not played the original. There’s a reason it’s called the Tsukihime Fun Disc, and not Tsukihime II.
So if you don’t know who Ciel-sensei is (or if you answer Ciel), why Sacchin is sad, or why Hisui is so moe you’re going to die I would highly suggest you play Tsukihime first. The patch can be
found over at Mirror Moon.
That advice applies even if you’ve watched the anime and think you have a grasp on what Tsukihime is, because to be honest…you don’t. There’s four full paths you’re missing out on. And they’re all the good ones.
That said, if you’re bored and curious what exactly Kagetsu Tohya has to offer – perhaps, if you need a reason to get into Tsukihime, or if you still live in the land of the 56K modem, or maybe if you just want to hear me rant about Sacchin – then read on. Spoilers will be kept to a minimum.
Read the rest of this entry »
Jul 24th

Again another raving post about the visual novel sequel-like-substance to Tsukihime, named Kagetsu Tohya. In case you completely missing the rabid fanboying yesterday KT is a sort of Groundhog-Day like game in which the protagonist Shiki Tohno repeats the same day…over…and…over. But unlike other visual novels where the only choice reads something like
“1) Have sex with her.
2) Have sex with her up the butt.”
Kagetsu Tohya features a somewhat ridiculous amount of content for just ‘one day’, in that I’ve been through the day 20 times and found something new every time. The game’s in-game help system also tells me that I’m about only a third of the way through.
Of course, this doesn’t count the ten side stories.
I think it’s spelled out quite well that, from the ‘wake-up’ choice of 2 paths, the second path leads to a choice of 8 choices for the morning, and if you pick the right one you get to pick from another 6 options. All this before lunch, where you are treated to another set of 6. It’s freaking huge.
Today’s post deals with some of the lighter side of Kagetsu Tohya. Since it does have so many paths to go down, a good deal of them are allowed to have more amusing content, whether it be funny, fanservicey, or just plain ridiculous. As such after the jump you will be treated to a selection of the “first third of the game’s” most amusing scenes. Hopefully you will be intrigued to find out more afterwards.
Read the rest of this entry »
Jul 23rd

Kagetsu Tohya is the essential sequel-ish thing to popular Type-Moon visual novel Tsukihime, and the English patch was just released for it recently. Here’s a download link.
Well, that’s all I need to write, as you have already stopped reading because 1) you don’t care or 2) you have just dashed off at light speed to download that patch and get your Hisui moe fix on again.
But in all seriousness, if you’re not familiar with the Tsukihime universe, the original visual novel was a doujin work that achieved quite a large fanbase. It dealt with a high school student named Shiki Tohno, who had a mysterious power which allows him to see the ‘death lines/points’ on things (forgive me for inaccuracies, it’s been half a year), and his encounters with many strange personalities, such as the friendly vampire with a strange past, the unkillable contract killer, the twin maids that are twin maids and very moe (but also have very deep stories), and a tsundere sister (with a deep story).
Oh, and Satsuki, aka Isn’t It Sad Sacchin. Wai for Sacchin~

Tsukihime is quite a novel grounded in fantasy, as there are large magical aspects to it, whether dealing with vampires, man/beast combinations, fantasy weapons, or, for those familiar with Fate/Stay Night, ‘mana transfer’.
It’s ero in nature, as most visual novels back then, but there’s not a huge focus on it – the English patch has an included option to disable all ero scenes. Instead, Tsukihime can be related to Kanon-type stories, in that they have quite moe characters, and are, in the end, tearjerkers.
Tsukihime differs from Kanon, largely, though, because it is a bit gory, there are huge conflicts (there is technically a Big Bad), and the main character has quite some issues himself (not of the bad kind, to the audience). Still, if you like gripping stories and have a week to burn, give Tsukihime a shot. I don’t think you’ll regret it.
As for Kagetsu Tohya, more info about that after the jump. The explanation will assume you have a familiarity with Tsukihime.
Read the rest of this entry »