GamesAside from being an anime fanatic, I’m also an avid programmer due to my love of video games. As such I’ve worked on many stand-alone games in my free time, as I plan to study computer science in college. I’m fluent mostly in Java, but I use Game Maker, a easy-to-use Java-alike with a graphical user interface, to make all these games. Some of these are older than others, and thus some are better in quality than in others, but I’m definitely proud in what I’ve done, and I hope you can enjoy them too. They’re all fun games, I just don’t know if they’re that easy to understand. Some lack readme files, so when in doubt - press F1 in-game for help. Enjoy, and spread the word if you like these creations! CUT/OFF This game is unique because I did it as a experiment to see how quick and how well I could do a game in one sitting. I aimed for 2 hours of development time (graphics and coding, planning time spent on toilet not counted), and luckily, I clocked in at 1:59:41. Just in the nick of time! I think that despite the “rushed” nature of this game, it’s still fun for a few plays, so give it a shot! Battle Tetris #SEMI-AUTO Battle Tetris has been through more evolutions than any of my other games, with three separate releases so far, each piling on more and more features over the last. #SEMI-AUTO features a large amount of customization options to totally change the way you play Tetris (in addition to the whole “attack” feature unique to this), along with options to reconfigure the key layout and turn on/off assists to help with gameplay. Additionally, Battle Tetris is playable with both one and two players, in a competition either against the high score or against each other, in four separate styles of Tetris play, plus as many as you can envision with the Custom option. Play standard Tetris, try your hand at Storm mode where an unseen force unleashes constant attacks on you, or try playing Final where the speed is head and shoulders above any other style! Battle Tetris is a full-fledged Tetris game that aims to bring you as many features and unique ways to play Tetris as possible, and I hope this game can continue to expand with my ambition. Duel This game is one of the more user-friendly ones, with plenty of documentation, a navigatable menu with pictures, and it’s ONLINE ENABLED. Oh, and made in two very painful, but worth it, days. Challenge your friends and challenge yourself! The Tower: Lift or Lobby? This game is a personal favorite; it’s simple, easy to play, and it’s not too bad a looker past the menu screen. The sky dynamically changes with the tower and the game, turning from day to night and adding more clouds the higher up you travel. Plus, this game features five separate modes for you to play: Standard, Double or Nothing, Lightning, Triple, and Hardcore. BATRacer World Championship This is undoubtedly one of my most intricate games, with nearly everything being editable in some way, shape or form. Whether it be game mechanics (both above and below the surface) or adding a personal touch (note the drivers on the grid in the screenshots), you can probably change it. Names, driving styles, chance of crashing, length of races, anything. Plus, there are many different modes as well. It comes at a price though; if you don’t play BATRacer, you’ll probably be lost, and the included help file (two large text files) will probably only mildly alleviate the pain though. If you get it, though, I think you’ll like it. And if you don’t, and if you like auto racing, try the browser game first, then this game! They’re both good. Race to a Billion (Offline) RTaB is one of my earlier games, and thus, is a little simpler, with really no menu navigation, or other screens to speak of, but it’s still good, simple fun. In this home version there is one mode, and that is to compete against 99 other computer opponents in the race to a billion. If you enjoy this game, try the online version, made by BigJon at BigJon’s PC Games. 10 Responses to “Games”
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January 17th, 2008 at 3:34 pm
[...] Games [...]
February 23rd, 2008 at 8:39 pm
Ugh, I wanted to play Battle Tetris, but even though I already have Java installed, I can’t seem to get it to work no matter how many times I click on it. (T_T)
February 23rd, 2008 at 10:41 pm
Hmm, that’s strange. Let me turn on the tech support interrogation light here:
What version of Java are you using, and what error message did it give? I’m not sure what JRE (Java Runtime Environment) you’re using but it might need to be a pretty recent one, since I developed it in my very up-to-date Computer Science class.
February 24th, 2008 at 1:18 pm
I’m using a pretty recent one (version 6 update 3), and really, there isn’t an error message - it just doesn’t *appear*.
March 25th, 2008 at 6:55 pm
[...] Games [...]
May 11th, 2008 at 4:04 pm
also have problems playng game an dhav emost recent version of Java….same with Mikoto….just doesn’t appear
May 12th, 2008 at 10:44 pm
Are you guys downloading the latest version (Battle Tetris #SEMI-AUTO)? I thought I removed the Java restrictions (i.e. what version Java is needed) for that build.
When I have time tomorrow, I’ll try to see if I can upload a debug version which should spit the error messages out. It might be a different problem.
Thanks for the interest!
May 16th, 2008 at 6:22 pm
It’s not just battle tetris…it’s ANY file….duel, race to a billion etc
May 16th, 2008 at 6:42 pm
Hmmm… do you use Vista by any chance? For some reason, my games tend to be really temperamental with Vista. If this is the case, use the converter found here (Note: it’s a download link) to make the games Vista compatible.
This will work for every game but Battle Tetris … I’m going to have to figure that one out.
May 18th, 2008 at 7:06 pm
Yep using vista…will try using the converter